I earn my living by making up stories -- which means making up people, relationships, families,
communities, cultures, worlds, and universes that don't exist.
This requires me to look at every aspect of the world around me with a continuous questioning
attitude. Why do we do it this way? How else might it be done?
Fiction writers aren't the only people who benefit from thinking that way. Those very questions
have led to wonderful inventions like flush toilets, traffic signals, guacamole, and the income
tax.
As I tell my writing students, the first answer you come up isn't necessarily the right answer, or
even a good answer. You may not even be asking the right question.
There are usually a hundred solutions that will work perfectly well. Unfortunately, there are
probably a thousand that won't work at all. The hard part is telling the difference. But you're
more likely to find one of the hundred if you don't settle for the first idea that comes along.
This applies even to our work in the Church. I've heard some people talk as if God always has
one perfect answer in mind, and our job is to pray until he tells it to us.
Sometimes, sure. Most of the time, though, there might be lots of good choices. We're expected
to study things out in our mind (D&C 9:8).
If the job at hand happens not to be translating the Book of Mormon, the Spirit doesn't always
tell us whether our idea is right.
Sometimes we have to try out the best idea we thought of, and the moment of "revelation" comes
afterward, when we look at each other and say, "Next time let's not do that."
Such moments don't imply that you made a mistake or were not inspired. Maybe the Lord
wanted you to have the experience. Maybe the Lord wanted you to do it that way, but only for a
while. Maybe there were important benefits that you simply didn't have the wisdom to see.
"It is not meet that I should command in all things; for he that is compelled in all things, the
same is a slothful and not a wise servant" (D&C 58:26).
As Latter-day Saints, we might hold all kinds of different callings during our lives. So it makes
perfect sense to look at choices made by a particular leader or teacher and think, How else might
that have been done?
You might have that calling someday, and it's wise to learn from the actions of people you
observe doing those callings today.
Problems only arise when you think that just because you thought of a course of action you like
better, that means that the person who actually has the calling is doing it wrong.
For one thing, you almost never have the same set of information they have.
But yes, they can and do make mistakes. So what? It's their calling right now, and so their
mistakes are the authorized ones. When you have the calling, you can make your own mistakes.
And believe me, you will. We all do.
When it's not your responsibility, it's easy to come up with reams of ideas that sound really cool.
All it takes is seeing the unintended consequences that flow from implementing one of those
"cool" ideas. If you're wise, you become very humble about insisting that people in authority
ought to do things your way.
That same humility will make you grateful when somebody else suggests an answer you didn't
think of. Even if you don't use their exact suggestion, it often starts you thinking about
possibilities that lead you to a good solution.
Sometimes inspiration consists of having a solution come into your mind as the direct answer to
prayer.
Sometimes, though, inspiration consists of recognizing a good idea when somebody else says it.
Where does it say that being a righteous person and a wise steward means you shouldn't listen to
anybody else?
Since the Lord likes us to learn humility, he doesn't always send us good ideas through the
mouths of people we already respect because of their high office or their reputation for wisdom.
Sometimes he puts good ideas in the mouths of people that we didn't think were all that wise.
You know, people like me.
Here are Brother Orson's Rules about Good Ideas in the Church:
1. Just because you thought of it doesn't mean it's inspired.
2. Just because somebody else thought of it doesn't mean that it isn't inspired.
3. Telling your suggestion to the person who has the calling is part of supporting them.
4. Criticizing them for not using your suggestion is backbiting. Backbiting is the opposite of
supporting people in their callings.
5. Nobody in this life ever has enough information to make perfect decisions. It's called "the
veil." It's part of God's plan that we have to muddle through in partial ignorance.
6. Today's good idea may be tomorrow's terrible mistake, and vice versa.
I believe in these rules so much that next time, I may spend my whole column telling you some
really cool ideas I thought of to benefit the kingdom of God.
Then you can be grateful that inspiration has kept Church leaders from giving me the authority to
implement a single one of them.
Orson Scott Card is the author of the novels Ender's Game, Ender's
Shadow, and Speaker for the Dead, which are widely read by adults and
younger readers, and are increasingly used in schools.
Besides these and other science fiction novels, Card writes contemporary
fantasy (Magic Street,Enchantment,Lost Boys), biblical novels (Stone Tables,Rachel and Leah), the American frontier fantasy series The Tales of Alvin Maker
(beginning with Seventh Son), poetry (An Open Book), and many plays and
scripts.
Card was born in Washington and grew up in California, Arizona, and
Utah. He served a mission for the LDS Church in Brazil in the early 1970s.
Besides his writing, he teaches occasional classes and workshops and directs
plays. He also teaches writing and literature at Southern Virginia University.
Card currently lives in Greensboro, North Carolina, with his wife,
Kristine Allen Card, and their youngest child, Zina Margaret.